Category: technical

how to stream your music into Second Life — six software source clients compared

You can stream your music into Second Life using the same technology as internet radio. This requires a Shoutcast source client, which sends your music to a streaming server, which subsequently rebroadcasts your music to all the listeners in Second Life.

This post lists the leading choices in Shoutcast/Icecast source clients. This source client is the piece of software that runs on your computer, connecting the music you play with the streaming server.

The leading tools are contrasted and compared. After reading this post, you should be prepared to choose a streaming source client that meets your needs.

Friday February 19th, 2010 in gear, metaverses, technical | 10 Comments »

flawless digital copy? maybe!

In a previous post, I bemoaned a problem i was encountering with some supposedly identical CDs. I had a pile of CDs from a project, which should have had identical tracks on each — but ripping and comparing the resultant files yielded miscompares. After collecting further data, it appears that perhaps the miscompares are explainable. [...]

Friday January 8th, 2010 in technical | No Comments »

flawless digital copy? nonsense!

In preparing to relrelease a past album, I discover that CD is an imperfect means of copying music from one point to another. Why? I don’t yet know

Friday October 9th, 2009 in technical | 1 Comment »